Prophet & Bishop Acumen 1 - Casting Spd. +15%
Acumen 2 - Casting Spd. +23%
Acumen 3 - Casting Spd. +30%
Berserker Spirit 1 - P.Atk. +5%, M.Atk. +10%, P.Def. -5%, M.Def. -10%, Evasion -2, Speed +5, Atk. Spd +5%, Casting Spd. +5%
Berserker Spirit 2 - P.Atk. +8%, M.Atk. +16%, P.Def. -8%, M.Def. -16%, Evasion -4, Speed +8, Atk. Spd +8%, Casting Spd. +8%
Bless Shield 1 - Shield Block Rate +30%
Bless Shield 2 - Shield Block Rate +40%
Bless Shield3 - Shield Block Rate +50%
Bless Shield 4 - Shield Block Rate +60%
Bless Shield5 - Shield Block Rate +70%
Bless Shield6 - Shield Block Rate +80%
Bless the Body 1 - HP +10%
Bless the Body - HP +15%
Bless the Body 3 - HP +20%
Bless the Body 4 - HP +25%
Bless the Body 5 - HP +30%
Bless the Body 6 - HP +35%
Bless the Soul 1 - MP +10%
Bless the Soul 2 - MP +15%
Bless the Soul 3 - MP +20%
Bless the Soul 4 - MP +25%
Bless the Soul 5 - MP +30%
Bless the Soul 6 - MP +35%
Body of Avatar 1 - HP +10%
Body of Avatar 2 - HP +15%
Body of Avatar 3 - HP +20%
Body of Avatar 4 - HP +25%
Body of Avatar 5 - HP +30%
Body of Avatar 6 - HP +35%
Concentration 1 - Chance of casting interruption -18%
Concentration 2 - Chance of casting interruption -25%
Concentration 3 - Chance of casting interruption -36%
Concentration 4 - Chance of casting interruption -42%
Concentration 5 - Chance of casting interruption -48%
Concentration 6 - Chance of casting interruption -53%
Death Whisper 1 - Critical Damage +30%
Death Whisper 2 - Critical Damage +40%
Death Whisper 3 - Critical Damage +50%
Divine Protection - Resistance to Darkness attribute +30%
Elemental Protection - Resistance to Fire attribute +30%, Resistance to Wind, Water, Earth attributes +20%
Focus 1 - Critical +20%
Focus 2 - Critical +25%
Focus 3 - Critical +30%
Greater Might 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant.
Greater Might 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant.
Greater Might 3 - P.Atk. +10%, does not stack with Greater Shield or Eart Chant.
Greater Shield 1 - P.Def. +5%, does not stack with Greater Might or War Chant.
Greater Shield 2 - P.Def. +10%, does not stack with Greater Might or War Chant.
Greater Shield 3 - P.Def. +15%, does not stack with Greater Might or War Chant.
Guidance 1 - Accuracy +2
Guidance 2 - Accuracy +3
Guidance 3 - Accuracy +4
Haste 1 - Atk. Spd. +15%
Haste 2 - Atk. Spd. +33%
Holy Resistance 1 - Resistance to Holy attribute +15%
Holy Resistance 2 - Resistance to Holy attribute +23%
Holy Resistance 3 - Resistance to Holy attribute +30%
Holy Weapon - Makes physical attacks Holy attribute
Invigor 1 - Resistance to Bleed attribute +30%
Invigor 2 - Resistance to Bleed attribute +40%
Invigor 3 - Resistance to Bleed attribute +50%
Kiss of Eva 1 - Breath Guage +400%
Kiss of Eva 2 - Breath Guage +600%
Magic Barrier 1 - M.Def. +23%
Magic Barrier 2 - M.Def. +30%
Mental Shield 1 - Resistance to Hold, Sleep, Derangement +50%
Mental Shield 2 - Resistance to Hold, Sleep, Derangement +60%
Mental Shield 3 - Resistance to Hold, Sleep, Derangement +70%
Mental Shield 4 - Resistance to Hold, Sleep, Derangement +80%
Might 1 - P.Atk. +8%
Might2 - P.Atk. +12%
Might 3 - P.Atk. +15%
Prayer 1 - Heal Power +8%
Prayer 2 - Heal Power +10%
Prayer 3 - Heal Power +12%
Regeneration 1 - HP regen per tick +10%
Regeneration 2 - HP regen per tick +15%
Regeneration 3 - HP regen per tick +20%
Shield 1 - P.Def. +8%
Shield 2 - P.Def. +12%
Shield 3 - P.Def. +15%
Unholy Resistance 1 - Resistance to Darkness attribute +15%
Unholy Resistance 2 - Resistance to Darkness attribute +23%
Unholy Resistance 3 - Resistance to Darkness attribute +30%
Wind Walk 1 - Speed +20
Wind Walk 2 - Speed +33
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Elfen & Shilen Elder
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Arcane Protection - Cancel resistance +30%, Debuff resistance +20%
Advanced Block 1 - Shield P.Def. +60%
Advanced Block 2 - Shield P.Def. +80%
Advanced Block3 - Shield P.Def. +100%
Agility 1 - Evasion +2
Agility 2 - Evasion +3
Agility - Evasion +4 /color][/size]
Clarity 1 - Skill MP Consumption -4%
Clarity 2 - Skill MP Consumption -7%
Clarity 3 - Skill MP Consumption -10%
Decrease Weight 1 - Weight Penalty +3000 (does not increase capacity)
Decrease Weight1 - Weight Penalty +6000 (does not increase capacity)
Decrease Weight1 - Weight Penalty +9000 (does not increase capacity)
Empower 1 - M.Atk. +55%
Empower 2 - M.Atk. +65%
(Greater) Empower 3 - M.Atk. +75%
Mana Regeneration 1 - MP Regen per tick +1.72
Mana Regeneration 2 - MP Regen per tick +2.16
Mana Regeneration 3 - MP Regen per tick +2.74
Mana Regeneration4 - MP Regen per tick +3.09
Prophecy of Fire - HP +20%, HP regen per tick +20%, P.Atk. +10%, P.Def. +20%, Accuracy +4, Speed -10%, Atk. Spd. +20%, Debuff Resistance +10%
Prophecy of Water - MP regen per tick +20%, M.Atk. +20%, M.Def. +20%, Speed -20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10%
Prophecy of Wind - Accuracy +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%
Resist Aqua 1 - Resistance to Water attribute +15%
Resist Aqua 2 - Resistance to Water attribute +23%
Resist Aqua 3 - Resistance to Water attribute +30%
Resist Fire 1 - Resistance to Fire attribute +15%
Resist Fire 2 - Resistance to Fire attribute +23%
Resist Fire 3 - Resistance to Fire attribute +30%
Resist Poison 1 - Resistance to Poison attribute +30%
Resist Poison 2 - Resistance to Poison attribute +40%
Resist Poison 3 - Resistance to Poison attribute +50%
Resist Shock 1 - Resistance to Shock attribute +15%
Resist Shock 2 - Resistance to Shock attribute +20%
Resist Shock 3 - Resistance to Shock attribute +30%
Resist Shock 4 - Resistance to Shock attribute +40%
Resist Wind 1 - Resistance to Wind attribute +15%
Resist Wind 2 - Resistance to Wind attribute +23%
Resist Wind 3 - Resistance to Wind attribute +30%
Vampiric Rage 1 - Recover 6% of melee physical damage as HP
Vampiric Rage 2 - Recover 7% of melee physical damage as HP
Vampiric Rage 3 - Recover 8% of melee physical damage as HP
Vampiric Rage 4 - Recover 9% of melee physical damage as HP
Wild Magic 1 - Magic Critical rate +200%
Wild Magic 2 - Magic Critical rate +300%
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Warcryer
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Chant of Battle 1 - P.Atk. +8%
Chant of Battle2 - P.Atk. +12%
Chant of Battle3 - P.Atk. +15%
Chant of Eagle 1 - Accuracy +2
Chant of Eagle 2 - Accuracy +3
Chant of Eagle 3 - Accuracy +4
Chant of Evasion 1 - Evasion +2
Chant of Evasion 2 - Evasion +3
Chant of Evasion 3 - Evasion +4
Chant of Fire 1 - M.Def. +15%
Chant of Fire 2 - M.Def. +23%
Chant of Fire 3 - M.Def. +30%
Chant of Flame 1 - Casting Spd. +15%
Chant of Flame 2 - Casting Spd. +23%
Chant of Flame 3 - Casting Spd. +30%
Chant of Fury 1 - Atk. Spd. +15%
Chant of Fury 2 - Atk. Spd. +33%
Chant of Predator 1 - Critical +20%
Chant of Predator 2 - Critical +25%
Chant of Predator 3 - Critical +30%
Chant of Rage 1 - Critical Damage +30%
Chant of Rage 2 - Critical Damage +40%
Chant of Rage 3 - Critical Damage +50%
Chant of Revenge 1 - Reflect 10% of melee range physical damage back on the attacker
Chant of Revenge 2 - Reflect 15% of melee range physical damage back on the attacker
Chant of Revenge 3 - Reflect 20% of melee range physical damage back on the attacker
Chant of Shielding 1 - P.Def. +8%
Chant of Shielding 2 - P.Def. +12%
Chant of Shielding 3 - P.Def. +15%
Chant of Spirit - Cancel resistance +30%, Debuff resistance +20%
Chant of Vampire 1 - Recover 6% of melee physical damage as HP
Chant of Vampire 2 - Recover 7% of melee physical damage as HP
Chant of Vampire 3 - Recover 8% of melee physical damage as HP
Chant of Vampire 4 - Recover 9% of melee physical damage as HP
Chant of Victory - HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%
Earth Chant 1 - P.Def. +5%, does not stack with Greater Might or War Chant.
Earth Chant 2 - P.Def. +10%, does not stack with Greater Might or War Chant.
Earth Chant 3 - P.Def. +15%, does not stack with Greater Might or War Chant.
War Chant 1 - P.Atk. +4%, does not stack with Greater Shield or Earth Chant.
War Chant 2 - P.Atk. +7%, does not stack with Greater Shield or Earth Chant.
War Chant 3 - P.Atk. +10%, does not stack with Greater Shield or Earth Chant.
Bladedancer
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Dance of Aqua Guard - Resistance to Water attribute +30%
Dance of Concentration - Casting Spd. +30%, Chance of casting interruption -30%
Dance of Earth Guard - Resistance to Earth attribute +30%
Dance of Fire - Critical Damage +50%
Dance of Fury - Atk. Spd. +15%
Dance of Inspiration - Accuracy +4
Dance of Light - Makes physical attacks Holy attribute
Dance of Medusa - Petrify
Dance of Mystic - M.Atk. +20%
Dance of Protection - Fall damage -30%
Dance of Shadow - Speed -50%, Avoid Agro 100%
Dance of Siren - Magic Critical Rate +200%
Dance of Vampire - Recover 8% of melee physical damage as HP
Dance of Warrior - P.Atk. +12%
Demonic Blade Dance - P.Atk. -35%, M.Atk. -??
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Swordsinger
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Song of Champion - Reuse Delay -30%, MP Cost -20%
Song of Earth - P.Def. +25%
Song of Flame Guard - Resistance to Fire attribute +30%
Song of Hunter - Critical +100%
Song of Invocation - Resistance to Darkness attribute +20%
Song of Life - HP regen per tick +20%
Song of Meditation - MP regen per tick +20%, MP Cost -10%
Song of Renewal - Physical Skill Reuse Delay -30%, MP cost -5%
Song of Storm Guard - Resistance to Wind attribute +30%
Song of Vengeance - Reflect 20% of melee range physical damage back on the attacker
Song of Vitality - HP +30%
Song of Warding - M.Def. +30%
Song of Water - Evasion +3
Song of Wind - Speed +20
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Potions
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Greater Magic Haste Potion - Casting Spd. +30%
Greater Quick Step Potion - Speed +33
Greater Swift Attack Potion - Atk. Spd. +33%
Haste Potion - Speed +20
Magic Haste Potion - Casting Spd. +23%
Potion of Alacrity - Atk. Spd. +15%-
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Hero skils
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Heroic Berserker - Accuracy +8, Evasion -8, P.Atk. +500, M.Atk. +500, P.Def. -25%, M.Def. -25, Atk. Speed +100, Casting Spd. +100, Speed +20, Cancel/Debuff resistance +??, Heals are ??% more effective
Heroic Dread - Speed +?? (this is a fear debuff)
Heroic Grandeur - P.Def. -??, M.Def. -??, Evasion -??, Shield Block Rate -??, Magic Resistance (?) +??, Blocks all Physical and Magical effects (?)
Heroic Miracle - P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance +??, requires Shield to function
Heroic Valor - P.Atk. +250, P.Def. +500, Cancel resistance +??
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Hot Springs Bafs
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Hot Springs Cholera 1 - Accuracy +3
Hot Springs Cholera 2 - Accuracy +6, Evasion -3
Hot Springs Cholera 3 - Accuracy +8, Evasion -3
Hot Springs Cholera 4 - Accuracy +10, Evasion -3
Hot Springs Cholera 5 - Accuracy +6, Evasion -5
Hot Springs Cholera 6-7 - Evasion -5
Hot Springs Cholera 8-9 - Evasion -8
Hot Springs Cholera 10 - Evasion -10
Hot Springs Malaria 1 - Casting Spd. +4%
Hot Springs Malaria2 - Casting Spd. +8%, MP Cost -4%
Hot Springs Malaria3 - Casting Spd. +12%, MP Cost -4%
Hot Springs Malaria 4 - Casting Spd. +16%, MP Cost -4%
Hot Springs Malaria 5 - Casting Spd. +8%, MP Cost -8%
Hot Springs Malaria 6-7 - MP Cost -8%
Hot Springs Malaria8-9 - MP Cost -12%
Hot Springs Malaria 10 - MP Cost -16%